Archives : Feb-2018

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While work continues on the Updates to the Rules, Logistics Cards and many of the other projects for the game, here is a look at the next Unit to be added to the Asylumist Roster. Lurking in the Shadows, entrenched in makeshift cover referred to as nests, the Scarecrows eliminate their targets over vast distances ..
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This weeks Tweeks revolve around the way the Shooting and Damage mechanics work. The last major tweak came from the Close Combat phase in order to try and clear up a few issues. This time it’s the Shooting rules that are getting a bit of a clean up. The reasons behind this are simple yet ..
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Back again for another Unit Focus. The Confederation Attack Squad is a fast, close combat addition to the army with a few little tricks up their mechanical sleeves. If you have an enemy that’s dug into some cover and your’e having trouble shifting it, these guys are great for getting in and getting them out. ..
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As mentioned it our last post we have a few changes implemented. Firstly the Close Combat section of the Rulebook has been altered to try and clear up the wording. Essentially we want Close Combat to feel directly competitive, and so a Roll off system between combatants takes place before the damage from Hits is ..
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